Very nice and visually appealing game, I enjoyed it greatly. There is only one thing I’d point out –I got angry at the mouse acceleration settings.
Foxhunt (Chapter 1)
A downloadable game for Windows and macOS
An atmospheric, Witness-like first person puzzle game based on clues left by the enigmatic Fox... are you clever enough to meet him and escape this deathless, dimensionless, cold white desert?
Playtime: 1 hour
|Release date||Dec 22, 2018|
|Made with||Adobe Photoshop, Unity, Audacity, Maya|
|Tags||3D, Atmospheric, DRM Free, Escape Game, First-Person, Short, Unity, Walking simulator|
|Average session||About a half-hour|
Click download now to get access to the following files:
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+sound & music design;
please add a mode for colorblind people;
please add more options to the graphics & input settings menu (in game);
With best regards 😘
Loved it, keep it up!
decided to replay this masterpiece and it is still as good as i remember, i hope you get back to this game soon. can't wait for the next chapter
Had a great time playing the game! Thank you!
Игра действительно хорошая. Стоит скачать и хотя бы попробовать
You haven’t posted for a bit on your Twitter or the 2020 game page—I hope you’re doing ok! I rlly liked the first chapter of the 2020 version (which I prob played a few months ago), and I was thinking abt it again today. Even if you don’t make progress on the game, that’s totally ok! It’s just good to hear from you n know you’re still kicking.
Doing great! The reason I'm not active is because I'm working on a VR mini-golf game with my friend. Walkabout Mini Golf. I even made foxhunts for each of the courses. I owe you a devlog about it. I'll get back to this, but right now mini golf is taking all my world creation and puzzle design energy.
this game is so engaging, the storyline you've built is so intriguing. the music you picked adds so much to the atmosphere. i love the overall style of this game. i cant wait to see what you make next!
I NEED a chapter 2!!! so much fun. Puzzles were challenging, but not enough to make me throw my computer across the room, and thankfully no math lol. Keep up the good work! Hope to see more games soon!
Love the puzzles in the game having lots of fun
Hey! I'm also in the process of creating a game that looks like yours and I have a question that might seem strange to you. I would like to know how you manage to adjust the difficulty of the puzzles. Because in my case, I feel like they are too easy for some and too difficult for others. So thanks if you answer me. P.S. You inspired me a lot to create my game =)
Cheers! Well in my case, I can just change the wording on the clue cards. Give more or less of a hint based on the words or pictures I use.
Of course, there are certain puzzles in the desert chapter that need solving without a clue card, and those were always the toughest to modulate. I found exactly the same... my testers would either get it immediately or get stuck for 20 minutes. It's not the end of the world if one puzzle presents more of a challenge to a certain player than the others, as long as most everyone is getting through, and its not consistently ONE part everyone gets stuck at. I just have to trust that by then they are engaged enough to keep thinking about it for 20 minutes.
One more advice: don't trust your own feelings on how hard the puzzles are. There is no substitute for playtesting.
I will follow your game! I want to play a puzzle game like mine, that's why I made it, haha.
This was a great experience! Certainly a fun time and I appreciate the ability to play it. It took me ages to work out how to get the blue cube to the top of the ledge. XD I had to glitch through the box and only after working further did I realize I could move it! Ha ha.
Thanks for feedback like that! You were not alone... I'll think harder and test more how to present these puzzles on the next one..
dude why its not fucking free
I don't understand the dickishness. Also you can choose not to pay me... and still dl the game. Enjoy. Dick.
Wow, this was amazing! Is that ending sequel bait?
I accidentally dropped a red suncube trough a wall and I wasn't able to pick it up again.
Sorry! I guess the colliders aren't as airtight as I hoped... they will be in the next one.
Great game tbh! Really got me thinking, and was enjoyable especially in a time when we're all sitting at home, bored with nothing to do. Stay safe everyone.
P.S. This was written in the event of the COVID-19 pandemic.
Could you please have a slider for motion blur? this triggered my motion sickness :P other than that it's really good
Will do, for sure, in the next one.
Beat it in about 40 minutes. This is one of the CUTEST games I think i've ever played. I loved it so much. ^_^
just made a video on this AMAZING game... full walkthrough but with comentary, facecam, and good reactions :)
Wow, thanks dude'bro! You were fun to watch while you figured it out. You struggled with that plank ramp, but damn, that last puzzle you pretty much got the fastest I've ever seen it... gratifying to see it done the way I intended it. Thank you for capping and calling it "amazing".
There will indeed be another one coming up (I'm currently 150 hrs in), but I'm afraid it won't be free! : )
FYI the mac version doesn't work in OSX Catalina without some terminal interventions (I had to chmod + x the executable to get it to to open)
Thanks for the heads up! I'll push a new build out soon.
I see from news stories that Catalina is breaking a lot of things... : /
I rebuilt the mac download from a newer 2019 version of Unity. I hope it works! I can't really test it from my bedroom here...
Seems like I need a mac running Catalina to pull some sort of post-build xcode magic and validation process. I just don't have the hardware or time for this...
There are not enough puzzle/escape room style games that are cute and lighthearted instead of horror Stylization. This is a very cute game that take you on a short journey to learn the rules of this world and escape it. the view controls have a few issues, but otherwise it a well put together game well worth the time to play through.
i absolutely love this game. i first found it while playing "you left me" then i played it and fell in love with it, now a year later and my first year into college i went crazy looking for it because i didnt add it to my collection and couldnt find it anywhere. amazing job, i cant wait to play the full game, ive been playing this "chapter" over and over whenever i feel bored or stressed or simply just miss it.
That is such an amazingly nice thing to hear, Artis! I'm glad it brings you joy, or relaxation. You're the first person I've heard of who will revisit just to be in the world again: Because you miss it. That is probably the top thing I love about the games I fall in love with... so it is very satisfying and invigorating to hear it about my own game. Thank you.
i for fall forever achievement.
Heh, cool... i feel like cos it was a "race", they both panicked at the end and tried to just press buttons. Interesting tho, i definitely learned some things.
This game is amazing! I love the soundtrack, the graphics, pretty much everything! It was challenging, but it was still fun
Insta follow. Looking forward to see your game :)
Loved Your Game!! Very Challenging Towards The End But It Was Awesome!! Made A Vid For Zee Channel, Check It Out Here:Took Me A While I Know, But I Didn't Want To Cut Any Of It So I Could Show Peeps That I Actually Managed To Figure It Out!!!
Heh... that was great, thanks for your playthrough, dude.
I was on the edge of my seat at the end there... will he get it!!? So...
Spoiler: if you want to know why color 8 and 2 are blue: Yellow is the first color the sun can be, blue is the LAST color you can switch the sun to (and 2 is the same as the last). You also missed WHY III is yellow, but got it anyway... (check out the shadow from the top)
Ohhhh!!!! That Makes A Lot Of Sense!!! Sorry For The Late Reply But Damn, That's Some Well Made Puzzle Stuff There!!! I Probably Wouldn't Have Ever Thought Of That... Haha, Well I Somehow Got It In The End Anyway!!! Looking Forward To Your Next Project, If Such A Project Exists!!!
Very Nice! There was one bug that I found. When I was first following the prompt to pick up the yellow suncube, I put it back in it's slot and went outside. When I went back to get it to put it in the outside slot, it wouldn't budge. I had to stop and restart from the last save to fix it. :)
whoa, that's weird... thank you. I am gonna check this out.
Sorry...forgot to mention it earlier. I’m MacOS, older machine but that shouldn’t really matter. Let me know if you want me to go check it again. Happy to help. :)
Can you replicate it? I can't.
I tried leaving the yellow suncube in its slot, moving it to the bottom slot, and also leaving it in the niche on the table. I can pick it up again either way...
This was such a cool little puzzle game! The mysteriousness surrounding the world and the fox was really interesting and the puzzles were just the right level of difficult for a first chapter.
I look forward to seeing what the 'next world' has in store for us :D
(here's a little video of me trying the game out ;P)
This has honestly been one of my favorite puzzle games, I could tell you put a lot of time into this game and it really shows.
;) thanks for making it ;)
I finally did it took me 1h 17m, totally worth it really nice game.
This is far by the most interesting game I have played for quite a while
thanks for making the game :)
I think you should draw more attention to the fox in the ending so it is a bit more clear that he is there. I noticed only after seing a comment about it and looking for it.
You could do it by maybe have the world get a lot darker after the code is inputed and the fox is being a lightsource. Then you will see the fox looking up(the looking up could be repeated or more exagerated) and you will look up. That would also make the change in the amount of sunlight when the sun comes down much more visible.
That ending was really nice and the difficulty curve was perfect.
I just think that the rendering looks a bit noisy
Played you game and it was a fun experience. Wish it had more but it still loved it.
That was awesome! I love the ending so much! I hope you make more of these I would play them in a heartbeat! <3
Amazing experience ! Can't wait to see a finished product . Good luck ! Much love <3
I played this game, and it was really cool!
I liked the puzzles, the animations, and the music. My favorite parts are seeing the fox every now and then. I think my favorite puzzle was the last one, because it brought all the elements together. My favorite building is definitely the hut with the underground bunker.
However, it was a bit frustrating too. Sometimes trying to drop an object after examining it is less easy than it should be, and trying to balance examining with opening up tab to see the notes, it has a few rough edges.
The UI is generally awful, bland, and doesn't fit the game at all. If the whole UI looked like the main menu or the final note at the end, it would be much better. The notes system, however, was pretty good and I enjoyed the way you implemented that.
The "tutorial" isn't sufficient at teaching the controls for things like viewing the notes so far. Also, I was a bit disappointed that the previous notes weren't useful for the final puzzle. I thought it would have been cool if the previous notes somehow had clues for the final puzzle.
The sensitivity is all over the place. I couldn't find a sensitivity I was comfortable with, and I don't know why.
Sometimes it was hard to see the shapes clearly. Such as seeing that the front door of the "apse" was open when the rest of the windows were closed, or seeing the fox at the end (I never saw it, but only in other's play throughs).
Also I wonder if there's an alternate ending? Like one where you don't get burned up by the sun?
Overall, I really enjoyed the game. I really can't put into words how much I liked this game, so I'll just show you my playthrough instead: