I absolutely loved it. I had to lower the resolution to the minimum because of my dinosaur computer, but the graphics were still outstanding and left me wondering how gorgeous it would be with the full resolution. Physics were incredibly realistic (I loved rolling the suncubes down the stairs). The visuals are memorable and makes me imagine this game is a painting come to life. The first puzzles were very simple, but the last one took me a few more minutes to figure it out. The ending was surprising and interesting. The sound effects and the music were very good. If this publisher makes more games they are now an instabuy for me.
Ha haha. Rolling the cubes down the stairs, yes! Me too. Thank you for the incredibly kind comment Nautilion. I'll try and get the full Foxhunt out as soon as possible for ya... the love from players like you helps!
I want to play this game because I love puzzles and this game looks well made but I started to play and I had to stop because whenever I moved I got really bad motion blur and it put me off the game completely...
Is it a kinda low-end computer/g.card? Can I recommend turning the resolution down in the start dialog window as low as it will go? Get back to me if that doesn't work with specs maybe?
I loved this game! I got a little fustrated after doing the underground right, until I realised I had to go upstairs XD It was a strange sort of game, but it's charm is definitely there! Would recommend playing it, but just don't get fustrated like I did ¬.¬
It's okay to get frustrated... as long as you still want to try, and when you DO figure it out, you're like "Ohhhhhhhh! I wasn't thinking! :o" ~not~ "oh. This game is designed bad."
I'm having a little bit of trouble considering that when I try opening the game, Everything is very dark and I can only see the screen where it says, "New Game, Instructions," Etc etc, And when I click "New Game", I can't see anything despite me having my brightness all the way up and I can hear the music playing. Is there anyway I can try and fix this? ^^;
Mm... I have no idea. Anyone else is having this problem? I certainly haven't seen this... does the menu fade to black and then all you see is a black screen? If the game was working you'd definitely see it, the entire game is very bright. But you hear the music playing so the scene definitely switched over...
A nice experience, the fox is cute, the landscape is beautiful, it all flows nicely. Some of the puzzles felt like they were a bit too based on luck, but for the most part they were clever and unique. I had fun, great game, and would love to see further expansion from you.
What a lovely game! It blends cuteness with a sort of eerie, never-ending winter landscape in your pursuit of the Fox via simple puzzles, scavenging and letters. I haven't finished yet, but I think I'm encountering a bug in the underground portion of the game with the cubes? The blue and red cubes (after activation) keep going through the walls whenever I toss them, leaving me unable to complete the puzzle. Help?
I'm working on a bug fix to help on a lot of these through-the-walls issues... there is no reason the blue and red should be more prone to this however...
Nice game! I loved how relaxing it was while at the same time being an engaging puzzle game, and everything about the Fox was great.
As others have mentioned, I did notice the mouse sensitivities could get janky at times and objects could sometimes clip through walls (almost lost a cube because of it). One more bug I noticed is that during my playthrough (Mac version), my mouse kept on going outside of the window whenever I looked around too much during the game, which was a little annoying because I have hot corners that make my computer go to sleep when I move my mouse to the corner of my screen.
This game was really fun! The puzzles were challenging but fair, although i did also have troubles with the third patter in the sequence. The sound design and the music were spot on for the type of endless desert setting of the game. I hope you continue to make updates on this game ( as the end card did say it was a beta), and thank you for making this.
Absolutely brilliant! Would love to see this fully completed (as it said in the end card it was a beta) or get a sequel, by far one of the best puzzle games I have ever played, good job!
P.S. Let your uncle know he did a fantastic job with the soundtrack, absolutely stunning!
Really nice game i have to say, but i'm still not sure if the game was causing my mouse to go all bananas - the sensitivity went up a lot -but besides i really enjoyed playing it, the fox even scared me a few times :) Great job!
Sorry you were having mouse problems... I think maybe the mouse acceleration I built in may be interacting with YOUR OS mouse acceleration? I watched your vid though, and at least one of those times the mouse jumped was a feature : ) ...the camera wanted you to look down at the red button clue, but you were already on your way down the ramp, so the game wrenched your camera 180 degrees, woops! You can always turn the sensitivity down in the game (main menu > options) to the lowest. Glad you liked it otherwise! Thanks for the playthrough!
This was really really good!! My main problem is that when I played, there was no shadow alerting me to the third color in the pattern?? I don't know if it's my fault because I have my computer settings weird or if it's a bug but I don't want other people getting upset because they can't find it but have too much pride to go look at someone's video or try all the colors for the third one. I just wanted to let you know.
No... I'm not on mac. The shadows usually worked, but the shadow of the apse just didn't show up beyond the shadows inside the apse? The lines and stuff were still there, just the shadow indicating that thing was like the only shadow that wasn't there.
Lovely game!! I work for an indie publisher and we'd love to help you get the game on steam if you're interested. If you are, feel free to reach me at deana@sedoc.net :)
Can't wait, I'm going to gather up my girl and my kid again and watch it together. We all loved the first one. My kid watches nothing but people streaming games on Amazon, so he loves-LOVES this... that I have a game now that people can stream... you made me the coolest step-dad in the land!
My uncle in Germany, Max Berghaus, made it for me. It won't be available anywhere since he just made it for this... but let me ask if he'll put up a soundcloud or something. Thank you!
Yeah, I coded and designed and animated it... everything that wasn't the music (which was my uncle) and the sound (which I just ripped off youtube and recombined), I did it.
Man, thanks for that great review! I'm strongly leaning toward "yes need more!" thanks to votes of confidence like yours. I guess I probably should get a twitter... uch... you're right. -_-
Dude, you are soooo gah damn fun to watch! First of all, thanks for even putting my game in the same sentence as my favorite game ever, Journey (no... but thank you!) ...and thanks for allowing to see my own game through your eyes. I hope you finish it! (though it does get harder from here on :) )
Love the game play, atmosphere and music but only managed to get to the key before my Mac overheated and started hissing. I turned of the speaker but nothing stopped the sound. I had to delete the game and only after a complete shut down the computer recovered. All is fine now but I will have to wait until all the bugs are ironed out before continuing.
Sorry! A friend of mine had trouble on his high-end mac too, before I published. Is the frame rate chunky? I can't recreate it, as my windows box always runs it fine, and a couple crappy old macbooks I have access to always run it fine too. Are you perhaps on a super hi-res retina display and the game defaulted to like 4K or something? Try turning down the res in the dialog before the game starts...?
Hey, thanks for that, I will give it a go. My Mac is not a super high end one but the frame rate wasn't the best and the cursor was a real pain because the game cursor did not match the Mac's so it would open all the other apps as I played on. Still your game is sweet, hope to finish it one day. Thank YOU!
Bug found when I somehow presses elevator buttons too much, it bugged that when I was up then walls were up as well and when I was down walls were down and red texts were floating.
This is a fantastic game! It kept me entertained all the way till the end and I wanted more. Could use a little bug fixing, the key in the box disappeared and I had to grab it through the wall even though I couldn't see it. Other than that it was a fantastic game that I want more. Can't wait to see more games from you!
Hello author, I really like the atmosphere of this game. But after I explored it for a while, the game will not continue. Just after I got the 10th clue card, I arranged the box according to the prompts. Not long ago, an organ was started. I ran over and saw that I needed to put the red square into it. However, if you take out any of the squares, the door will close! Now I don't know how to continue playing, I hope the author will give pointers. Thank you!(I originally wanted to upload a screenshot, but I don't know why I can't upload it)
What can I say that hasn't already been said! This was an incredible surprise to stumble upon this evening, very much enjoyed it! A wonderful little masterpiece here :)
Amazing little game! Similarly to other people I had issues with objects not colliding with walls properly (notably I lost a suncube to the wall in the basement and to the shuttered apse), but aside from that it felt very professional. The puzzle design was also very clever, although it could do with getting a bit harder (I'd imagine that's already part of the plan if you're making future worlds though). Overall, awesome work. I hope you're planning to continue building this game, because I'd love to continue playing it.
Man, sorry about that glitch with the key and the clues... when you somehow sorted the key in with the clue cards (I'm gonna have a tough time recreating that one...), that messed up the order of the clues in your hand. Good thing you could play through... and even recall the correct order of the clues later when it was necessary for the final code... you ARE so smart. : )
Wow thanks! I didn't expect someone to letsplay my game so soon! I tested it on my friends, but it sure is fun to see a total stranger work their way through it too... thank you again, Cryptic! I am gonna take your little subtle suggestions and struggles under advisement and work to make 1.1.01 better!
Wow, I loved this! I love the art style and music. The puzzles, storytelling, and, atmosphere are well thought-out and immersive. The puzzles themselves started fairly simple but can get a bit challenging, although nothing you can't figure out if you look around. I found it very calming and charming, the type of game you can sink into your chair and relax to.
As far as things to improve, all minor, one bug is that if you drop a lighted cube in the apse when the shutters are closed, you can't retrieve it back and have to reload. The game is also fairly short -- I finished it in an hour. More puzzles/longer playing time and I think it can be a good Steam game. Lastly, make this page/layout look better so more people play this game :)
Thank you so much for the early review! The quiet atmospheric puzzlers like Myst and Witness are exactly what I was going for. And love to play myself. More puzzles and further "worldlets" to chase the fox through, eventual release on Steam... that is definitely the idea, if I get enough people interested! Didn't think I had a long enough game for steam yet, we agree. Are you AlphaBetaGamer? ...or another gamer who had exactly the same bug issue? Guess it means I better fix that... thanks again!
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I absolutely loved it. I had to lower the resolution to the minimum because of my dinosaur computer, but the graphics were still outstanding and left me wondering how gorgeous it would be with the full resolution. Physics were incredibly realistic (I loved rolling the suncubes down the stairs). The visuals are memorable and makes me imagine this game is a painting come to life. The first puzzles were very simple, but the last one took me a few more minutes to figure it out. The ending was surprising and interesting. The sound effects and the music were very good. If this publisher makes more games they are now an instabuy for me.
I do hope we meet again, Fox.
Ha haha. Rolling the cubes down the stairs, yes! Me too. Thank you for the incredibly kind comment Nautilion. I'll try and get the full Foxhunt out as soon as possible for ya... the love from players like you helps!
I want to play this game because I love puzzles and this game looks well made but I started to play and I had to stop because whenever I moved I got really bad motion blur and it put me off the game completely...
Is it a kinda low-end computer/g.card? Can I recommend turning the resolution down in the start dialog window as low as it will go? Get back to me if that doesn't work with specs maybe?
I have a Macbook Pro running Sierra with 8GB or RAM
see thats the problem, just don't game on mac
Please shut up.
I loved this game! I got a little fustrated after doing the underground right, until I realised I had to go upstairs XD It was a strange sort of game, but it's charm is definitely there! Would recommend playing it, but just don't get fustrated like I did ¬.¬
It's okay to get frustrated... as long as you still want to try, and when you DO figure it out, you're like "Ohhhhhhhh! I wasn't thinking! :o" ~not~ "oh. This game is designed bad."
I'm having a little bit of trouble considering that when I try opening the game, Everything is very dark and I can only see the screen where it says, "New Game, Instructions," Etc etc, And when I click "New Game", I can't see anything despite me having my brightness all the way up and I can hear the music playing. Is there anyway I can try and fix this? ^^;
Mm... I have no idea. Anyone else is having this problem? I certainly haven't seen this... does the menu fade to black and then all you see is a black screen? If the game was working you'd definitely see it, the entire game is very bright. But you hear the music playing so the scene definitely switched over...
Try a different resolution?
Hiya! I decided to play your game and record me doing it, and I have to say I absolutely love the entire thing! Thank you for making this game!
ps- Max did a great job on the musici am confused on where the red suncube is, i've looked for 1 hour now and i cant seem to find it any help /hints NEVER MIND I AM STUPED
however i love this game and the art style is beautiful
almost all the suncubes are on the rock where the door is on to the basement
A nice experience, the fox is cute, the landscape is beautiful, it all flows nicely. Some of the puzzles felt like they were a bit too based on luck, but for the most part they were clever and unique. I had fun, great game, and would love to see further expansion from you.
What a lovely game! It blends cuteness with a sort of eerie, never-ending winter landscape in your pursuit of the Fox via simple puzzles, scavenging and letters. I haven't finished yet, but I think I'm encountering a bug in the underground portion of the game with the cubes? The blue and red cubes (after activation) keep going through the walls whenever I toss them, leaving me unable to complete the puzzle. Help?
I'm working on a bug fix to help on a lot of these through-the-walls issues... there is no reason the blue and red should be more prone to this however...
Thank you!
I love the game and I have finished the game twise.
the music is abselutly fantasic
and I made this https://www.deviantart.com/realvirus86/art/the-Fox-778874897?ga_submit_new=10%3A...
OMG my first fan art!! I love you.
In case you didn't see it below, here is the music, by my uncle Max in Germany: https://soundcloud.com/maxberghaus/sets/foxhunt
^^ and I have listend to the OST its fantastic!
This was really fun to play!
The ending made me smile :)
Nice game! I loved how relaxing it was while at the same time being an engaging puzzle game, and everything about the Fox was great.
As others have mentioned, I did notice the mouse sensitivities could get janky at times and objects could sometimes clip through walls (almost lost a cube because of it). One more bug I noticed is that during my playthrough (Mac version), my mouse kept on going outside of the window whenever I looked around too much during the game, which was a little annoying because I have hot corners that make my computer go to sleep when I move my mouse to the corner of my screen.
Other than that, great game!
This game was really fun! The puzzles were challenging but fair, although i did also have troubles with the third patter in the sequence. The sound design and the music were spot on for the type of endless desert setting of the game. I hope you continue to make updates on this game ( as the end card did say it was a beta), and thank you for making this.
Absolutely brilliant! Would love to see this fully completed (as it said in the end card it was a beta) or get a sequel, by far one of the best puzzle games I have ever played, good job!
P.S. Let your uncle know he did a fantastic job with the soundtrack, absolutely stunning!
Really nice game i have to say, but i'm still not sure if the game was causing my mouse to go all bananas - the sensitivity went up a lot -but besides i really enjoyed playing it, the fox even scared me a few times :) Great job!
Sorry you were having mouse problems... I think maybe the mouse acceleration I built in may be interacting with YOUR OS mouse acceleration? I watched your vid though, and at least one of those times the mouse jumped was a feature : ) ...the camera wanted you to look down at the red button clue, but you were already on your way down the ramp, so the game wrenched your camera 180 degrees, woops! You can always turn the sensitivity down in the game (main menu > options) to the lowest. Glad you liked it otherwise! Thanks for the playthrough!
I actually didn't though about the mouse acceleration, but after further inspection i've take a look in my Razer Synapse and i have it turned off.
Maybe the mouse was having a bad day lol. Thanx for the game, looking forward for more projects from you!
This was really really good!! My main problem is that when I played, there was no shadow alerting me to the third color in the pattern?? I don't know if it's my fault because I have my computer settings weird or if it's a bug but I don't want other people getting upset because they can't find it but have too much pride to go look at someone's video or try all the colors for the third one. I just wanted to let you know.
Hmm... shadows should be on in all three quality settings, even low. Are you on mac too?
No... I'm not on mac. The shadows usually worked, but the shadow of the apse just didn't show up beyond the shadows inside the apse? The lines and stuff were still there, just the shadow indicating that thing was like the only shadow that wasn't there.
I fixed this. Shadow draw distance from the top of the elevator in Low quality was something I didn't think about. Woops. I'm sorry.
You have a really nice game, i go make a video on your beautiful fox. GG
Lovely game!! I work for an indie publisher and we'd love to help you get the game on steam if you're interested. If you are, feel free to reach me at deana@sedoc.net :)
Can't wait, I'm going to gather up my girl and my kid again and watch it together. We all loved the first one. My kid watches nothing but people streaming games on Amazon, so he loves-LOVES this... that I have a game now that people can stream... you made me the coolest step-dad in the land!
Hiiii! I like your game so much! It has a fantastic style, menus, interactions, keep going !
Can i ask you were to find the main song?
My uncle in Germany, Max Berghaus, made it for me. It won't be available anywhere since he just made it for this... but let me ask if he'll put up a soundcloud or something. Thank you!
Six little pieces of music from my Unlce in Germany, Max Berghaus... with love...
https://soundcloud.com/maxberghaus/sets/foxhunt
Just finished your game and it was great! I'm really looking foward to seeing more from you in the future
Hello, did you did any coding maaking this game ?
Yeah, I coded and designed and animated it... everything that wasn't the music (which was my uncle) and the sound (which I just ripped off youtube and recombined), I did it.
This game just made me realize just how dirty my screen was lol.. BTW I was 9 hour into Game Dev and this just refreshed my mind. Thank you
Usually I'd tag you on Twitter but you've got zero social media presence I can find, so-
https://www.hardcoregamer.com/2018/12/26/following-the-puzzle-trail-in-lovely-fr...
I really enjoyed this and am hoping you've got the response you need to make more. :)
Man, thanks for that great review! I'm strongly leaning toward "yes need more!" thanks to votes of confidence like yours. I guess I probably should get a twitter... uch... you're right. -_-
Dude, you are soooo gah damn fun to watch! First of all, thanks for even putting my game in the same sentence as my favorite game ever, Journey (no... but thank you!) ...and thanks for allowing to see my own game through your eyes. I hope you finish it! (though it does get harder from here on :) )
PLEASE add screenlock to the game, this is very simple in Unity, it's absolutely vital for playing games in windowed mode.
I did, it doesn't seem to be working for macs... I'll have to look into it.
I'm actually using a windows laptop, I had to constantly alt+tab to recenter my mouse.
Best of luck getting it sorted. :)
Oh in windowed mode... shit I didn't expect anyone to do that, sorry!
Love the game! Great atmosphere and the puzzles are really well thought out!
Spectacular, absolutely spectacular!
Love the game play, atmosphere and music but only managed to get to the key before my Mac overheated and started hissing. I turned of the speaker but nothing stopped the sound. I had to delete the game and only after a complete shut down the computer recovered. All is fine now but I will have to wait until all the bugs are ironed out before continuing.
Sorry! A friend of mine had trouble on his high-end mac too, before I published. Is the frame rate chunky? I can't recreate it, as my windows box always runs it fine, and a couple crappy old macbooks I have access to always run it fine too. Are you perhaps on a super hi-res retina display and the game defaulted to like 4K or something? Try turning down the res in the dialog before the game starts...?
Hey, thanks for that, I will give it a go. My Mac is not a super high end one but the frame rate wasn't the best and the cursor was a real pain because the game cursor did not match the Mac's so it would open all the other apps as I played on. Still your game is sweet, hope to finish it one day. Thank YOU!
This is so damn adorable.
Bug found when I somehow presses elevator buttons too much, it bugged that when I was up then walls were up as well and when I was down walls were down and red texts were floating.
Definitely gotta fix that...
Good luck fellow coder.
i love the game and i think it is amazing, but, i really dont know where the furthest pylon is!
This is a fantastic game! It kept me entertained all the way till the end and I wanted more. Could use a little bug fixing, the key in the box disappeared and I had to grab it through the wall even though I couldn't see it. Other than that it was a fantastic game that I want more. Can't wait to see more games from you!
I had so much fun playing this! I loved the puzzles and the adorable little fox. Thanks for making this incredible little game. :))))
Thanks for playing!
作者你好,我很喜欢这个游戏的氛围。但是在我探索一段时间后,游戏继续不下去了。就在我拿到第10张线索卡后,按照提示摆好了方块,不远处一个机关也启动了,跑过去看,好像需要放红色的方块进去。可是,拿出任何一个方块,门都会关闭!现在我不知道怎样继续玩下去了,望作者指点。谢谢!(原本想上传截图,但不知为什么无法上传)
Hello author, I really like the atmosphere of this game. But after I explored it for a while, the game will not continue. Just after I got the 10th clue card, I arranged the box according to the prompts. Not long ago, an organ was started. I ran over and saw that I needed to put the red square into it. However, if you take out any of the squares, the door will close! Now I don't know how to continue playing, I hope the author will give pointers. Thank you!(I originally wanted to upload a screenshot, but I don't know why I can't upload it)
Hint: Spoiler:
See if there is anything around you could prop the door open with...
第10卡灯塔旁有发电机,推倒它后可拿起旁边的木板,用它顶门
What can I say that hasn't already been said! This was an incredible surprise to stumble upon this evening, very much enjoyed it! A wonderful little masterpiece here :)
Amazing little game! Similarly to other people I had issues with objects not colliding with walls properly (notably I lost a suncube to the wall in the basement and to the shuttered apse), but aside from that it felt very professional. The puzzle design was also very clever, although it could do with getting a bit harder (I'd imagine that's already part of the plan if you're making future worlds though). Overall, awesome work. I hope you're planning to continue building this game, because I'd love to continue playing it.
Adorable little game! Took me about 30 minutes, and I enjoyed every second of it. And if you ever make more, I'll definitely get it too!
Thanks for your review AND the donation Ray!
Man, sorry about that glitch with the key and the clues... when you somehow sorted the key in with the clue cards (I'm gonna have a tough time recreating that one...), that messed up the order of the clues in your hand. Good thing you could play through... and even recall the correct order of the clues later when it was necessary for the final code... you ARE so smart. : )
Lovely game and the fox is adorable. :)
Wow thanks! I didn't expect someone to letsplay my game so soon! I tested it on my friends, but it sure is fun to see a total stranger work their way through it too... thank you again, Cryptic! I am gonna take your little subtle suggestions and struggles under advisement and work to make 1.1.01 better!
Wow, I loved this! I love the art style and music. The puzzles, storytelling, and, atmosphere are well thought-out and immersive. The puzzles themselves started fairly simple but can get a bit challenging, although nothing you can't figure out if you look around. I found it very calming and charming, the type of game you can sink into your chair and relax to.
As far as things to improve, all minor, one bug is that if you drop a lighted cube in the apse when the shutters are closed, you can't retrieve it back and have to reload. The game is also fairly short -- I finished it in an hour. More puzzles/longer playing time and I think it can be a good Steam game. Lastly, make this page/layout look better so more people play this game :)
Thank you so much for the early review! The quiet atmospheric puzzlers like Myst and Witness are exactly what I was going for. And love to play myself. More puzzles and further "worldlets" to chase the fox through, eventual release on Steam... that is definitely the idea, if I get enough people interested! Didn't think I had a long enough game for steam yet, we agree. Are you AlphaBetaGamer? ...or another gamer who had exactly the same bug issue? Guess it means I better fix that... thanks again!
Took your advice and prettied up the page! Good call.