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Walkabout Foxhunts!
9
Hello there to anyone who's still following me! I wanted to say what I've been up to... lo, these past 9 months. Lucas Martell is my close personal friend who I...
Hunting for Perfect SSAO
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I've been in love with the aesthetic of the bare Ambient Occlusion pass since 2003 in college when we were first hacking it in Maya with a dome of spotlights. T...
Performance Experiments
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I was worried about the unwieldiness of my DynObj class... the script that is attached to virtually every object that moves in the world, from buttons you can p...
Philosophy and the Weight of Things (Dragging)
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I have made an effort in this game to keep the player grounded in some version of reality. There are no magical portals from one world to another. There are no...
Ladders!
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Ladders were an unexpected challenge. At first, I thought I could just change the slope limit value of the unity character controller to 90 while my character...
Elevator!
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I have a working elevator in my mountain now! Seems like a simple thing, but to get here I had to tear up a lot of code and reconsider so many parts, all the wa...
First New Puzzles
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At the art gallery in January, I had my first new puzzles up and working. This mountain world is based (at least in the first half) around stone-stacking puzzle...
Q&A at a Local Art Gallery
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It was an honor to be invited to speak at the Walters Community Art Center, in downtown Hillsboro, OR (my hometown!). I had a drawing in a reunion show for my f...
Topic
Last post
- make motion blur an option, not a performance-hungry requirement. - make resolution an in-app choice, not a pre-launch...
started by anomalina May 06, 2019
3 replies
309 views
If you just wanna say hi, go ahead and do that here... anything!
started by anomalina May 09, 2019
17 replies
415 views
Hi - Hope you are alright and that progress on your creations will happen. Let us know maybe? Cheers
started by Mark Jun 26, 2021
105 views
No replies yet