Crawl along an endless industrial alley, avoiding dangerous glowing blocks and growing your snake with power pills. Use your special powers at just the right moment to maximize your score!

BACKSPACE to pause, bring up the menu

WASD or cursors to move

SPACE to activate a power pill!

PlatformsWindows, HTML5
Rated 4.8 out of 5 stars
(10 total ratings)
Made withUnity
TagsArcade, Endless, High Score, infinite-runner, Retro, Short, Singleplayer, Unity


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Development log


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This is pretty insane in the membrane.
I could listen this loop for a while, and the way the dev approaches visual feedback is... mysteriously skillful...


This was such a satisfying little arcade game. I had a lot of fun with it!

Your game starts at 3:36

AH hahaha... I appreciate being sandwiched by glowing man buns.

I didn't even realize that was the result when i edited this XD


Awesome, but HOW did you make it PLS teach me PLSS


You saw my making-of? Not good enough? : )


No it was AWESOME everything was perfect to me!



Also i subed to your YT

Aw thanks man!


Looks awesome!


I have found 3 very very funny glitches. I call them: Infinite armor, Infinite laser, and infinite emp. I got to 999,999 and then the website crashed. I am not joking. 

Damn... you weren't supposed to do that...

Guess you found the kill-screen!

ur right


Soo good game. Very fun


Nice game. First two times I played I had not read about the powerups. When I found out (read the instructions) about those, it got a lot easier :)

Did you get the little tutorial pop-up about "press space to use your special power pill?" It was a last-minute addition. Pops up only if you HAVE a power pill for ten seconds without using it, only the first time.

I do not remember having noticed it, but then again - I may just have been distracted when it came up :)


Nicely done. Once my snake got long enough I started ramming the lightest blocks intentionally for score. That lasted until things got too quick to dodge well anymore. The armor is definitely the best powerup, since the other two destry powerups too. I really dig the music; did you compose it?

Thank you, no. Frankum on

I postponed sound and music as long as I could, but I dunno why: the game really came alive with those elements.

Can you think of a third power-up, an alteration to the laser perhaps that preserves some power-ups? As my friend Craig points out, EMP and Laser basically have the same effect, so a variation would be nice.


Tunneling, jumping, or ghosting? Those could allow passing over, under or through barriers safely, without rewarding points for their destruction. Ghosting would probably be the easiest, both to render visually and for the player to understand. If the armor pickup currently destroys other powerups (I never had that situation), maybe have this powerup allow picking up others while it's active, to further differentiate it

Good ideas! I do want one that  makes you dash (tunnel or ghost) forward suddenly (and destroy everything in a straight line).

I was thinking instead of a laser, some fireballs or something that shoot forward and bounce off walls unpredictably.

The armor power-up does not destroy others, no.


A lovely, lovely game indeed.


Absolutely enjoyed it! Love how smoothly the snake moves. Can get quite challenging as well, and I like that.