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Deleted 3 years ago

Dude, you are soooo gah damn fun to watch! First of all, thanks for even putting my game in the same sentence as my favorite game ever, Journey (no... but thank you!) ...and thanks for allowing to see my own game through your eyes. I hope you finish it! (though it does get harder from here on :) )

Deleted 3 years ago
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PLEASE add screenlock to the game, this is very simple in Unity, it's absolutely vital for playing games in windowed mode.

I did, it doesn't seem to be working for macs... I'll have to look into it.

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I'm actually using a windows laptop, I had to constantly alt+tab to recenter my mouse.

Best of luck getting it sorted. :) 

Oh in windowed mode... shit I didn't expect anyone to do that, sorry!

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Love the game! Great atmosphere and the puzzles are really well thought out!

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Spectacular, absolutely spectacular!

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Love the game play, atmosphere and music but only managed to get to the key before my Mac overheated and started hissing. I turned of the speaker but nothing stopped the sound. I had to delete the game and only after a complete shut down the computer recovered. All is fine now but I will have to wait until all the bugs are ironed out before continuing.

Sorry! A friend of mine had trouble on his high-end mac too, before I published.  Is the frame rate chunky? I can't recreate it, as my windows box always runs it fine, and a couple crappy old macbooks I have access to always run it fine too.  Are you perhaps on a super hi-res retina display and the game defaulted to like 4K or something? Try turning down the res in the dialog before the game starts...?

Hey, thanks for that, I will give it a go. My Mac is not a super high end one but the frame rate wasn't the best and the cursor was a real pain because the game cursor did not match the Mac's so it would open all the other apps as I played on. Still your game is sweet, hope to finish it one day. Thank YOU!

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This is so damn adorable.

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Bug found when I somehow presses elevator buttons too much, it bugged that when I was up then walls were up as well and when I was down walls were down and red texts were floating.

Definitely gotta fix that...

Good luck fellow coder.

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i love the game and i think it is amazing, but, i really dont know where the furthest pylon is!

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This is a fantastic game! It kept me entertained all the way till the end and I wanted more. Could use a little bug fixing, the key in the box disappeared and I had to grab it through the wall even though I couldn't see it. Other than that it was a fantastic game that I want more. Can't wait to see more games from you!

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 I had so much fun playing this! I loved the puzzles and the adorable little fox.  Thanks for making this incredible little game.  :))))

Thanks for playing!

作者你好,我很喜欢这个游戏的氛围。但是在我探索一段时间后,游戏继续不下去了。就在我拿到第10张线索卡后,按照提示摆好了方块,不远处一个机关也启动了,跑过去看,好像需要放红色的方块进去。可是,拿出任何一个方块,门都会关闭!现在我不知道怎样继续玩下去了,望作者指点。谢谢!(原本想上传截图,但不知为什么无法上传)


Hello author, I really like the atmosphere of this game. But after I explored it for a while, the game will not continue. Just after I got the 10th clue card, I arranged the box according to the prompts. Not long ago, an organ was started. I ran over and saw that I needed to put the red square into it. However, if you take out any of the squares, the door will close! Now I don't know how to continue playing, I hope the author will give pointers. Thank you!(I originally wanted to upload a screenshot, but I don't know why I can't upload it)

Hint: Spoiler:

See if there is anything around you could prop the door open with...

第10卡灯塔旁有发电机,推倒它后可拿起旁边的木板,用它顶门

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What can I say that hasn't already been said! This was an incredible surprise to stumble upon this evening, very much enjoyed it! A wonderful little masterpiece here :)

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Amazing little game! Similarly to other people I had issues with objects not colliding with walls properly (notably I lost a suncube to the wall in the basement and to the shuttered apse), but aside from that it felt very professional. The puzzle design was also very clever, although it could do with getting a bit harder (I'd imagine that's already part of the plan if you're making future worlds though). Overall, awesome work. I hope you're planning to continue building this game, because I'd love to continue playing it.

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Adorable little game! Took me about 30 minutes, and I enjoyed every second of it. And if you ever make more, I'll definitely get it too!

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Thanks for your review AND the donation Ray!

Man, sorry about that glitch with the key and the clues... when you somehow sorted the key in with the clue cards (I'm gonna have a tough time recreating that one...), that messed up the order of the clues in your hand. Good thing you could play through... and even recall the correct order of the clues later when it was necessary for the final code... you ARE so smart. : )

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Lovely game and the fox is adorable. :)

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Wow thanks! I didn't expect someone to letsplay my game so soon! I tested it on my friends, but it sure is fun to see a total stranger work their way through it too... thank you again, Cryptic! I am gonna take your little subtle suggestions and struggles under advisement and work to make 1.1.01 better!

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Wow, I loved this! I love the art style and music. The puzzles, storytelling, and, atmosphere are well thought-out and immersive. The puzzles themselves started fairly simple but can get a bit challenging, although nothing you can't figure out if you look around. I found it very calming and charming, the type of game you can sink into your chair and relax to.

As far as things to improve, all minor, one bug is that if you drop a lighted cube in the apse when the shutters are closed, you can't retrieve it back and have to reload. The game is also fairly short -- I finished it in an hour. More puzzles/longer playing time and I think it can be a good Steam game. Lastly, make this page/layout look better so more people play this game :)

Thank you so much for the early review! The quiet atmospheric puzzlers like Myst and Witness are exactly what I was going for. And love to play myself.  More puzzles and further "worldlets" to chase the fox through, eventual release on Steam... that is definitely the idea, if I get enough people interested! Didn't think I had a long enough game for steam yet, we agree. Are you AlphaBetaGamer? ...or another gamer who had exactly the same bug issue? Guess it means I better fix that... thanks again!

Took your advice and prettied up the page! Good call.

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